All
Weapons
Press L(2), X,
Y(2), R(2) at the main menu. A sound and the option will be unlocked at the
menu to confirm correct code entry.
Unlimited
Ammunition
Press R(2), L(2),
X, Y(2) at the main menu. A sound and the option will be unlocked at the menu
to confirm correct code entry.
Invincibility
Press X, Y, L, R,
L, R(2) at the main menu. A sound and the option will be unlocked at the menu
to confirm correct code entry. This has no effect in undercover mode.
All
Missions
Press X(2), Y(2),
R(2), L at the main menu. A sound and the option will be unlocked at the menu
to confirm correct code entry.
All
Vehicles
Press X(2), Y(2),
L, R, L at the main menu. A sound and the option will be unlocked at the menu
to confirm correct code entry.
18
Wheeler Havoc
Kill all ten Timmy
Vercellis in Miami.
Go to the Miami armory to activate the '18 Wheeler Havoc' option.
Go to the Miami armory to activate the '18 Wheeler Havoc' option.
Fugitive
Mode
Kill all ten Timmy
Vercellis in Nice.
Go to the Miami armory to activate the 'Fugitive Mode' option.
All pedestrians have weapons in this mode.
Go to the Miami armory to activate the 'Fugitive Mode' option.
All pedestrians have weapons in this mode.
Infinite
Mass
Kill all ten Timmy
Vercellis in Istanbul.
Go to the Istanbul armory to activate the 'Infinite Mass' option.
Tanner's car or motorcycle can hit any other vehicle without stopping or being damaged in this mode.
Go to the Istanbul armory to activate the 'Infinite Mass' option.
Tanner's car or motorcycle can hit any other vehicle without stopping or being damaged in this mode.
Miami: Gt-40
Begin at Tanner's
house and look at the map. Go onto the first big bridge seen on the map. In the
middle of that bridge, follow the first street to the right. Enter the garage
at the end of that street to find a car that resembles a Ford GT-40.
Miami: Go-kart
Drive to Coral Gables and find the Biltmore Hotel, located
opposite the water tower. Look in behind the bushes in the backyard to find a
bunker entrance. Drive through it then climb up the stairs. Kill Timmy Vercelli
then activate the switch to open the gate below. Drive into the next area and
through the long tunnel. Once you exit, drive directly ahead to the Go-Kart
track. You can find a Go-Kart in the pit area. If it is not here, leave, then
return later.
Nice:
Hot Rod
Enter the airport
and follow the runway to the left. Open one of the red garage doors to find a
Hot Rod.
Nice:
Hippi Van
Go to nice: then
press start to look at your map, scroll to the airport, then scroll a little
more so you see the circle with rings in it, go there. Make your way up the
mountain. then, in the one garage on thoe top of the mountain is a hippi van
equipped with flowers and rainbows for your enjoy.
Nice
Forklift truck
In Take A Ride
mode, choose Nice. Go to the most south-eastern road and bear west along the
drive next to the large house. Turn left into an opening which takes you into a
garden. Turn right and go into the garage which contains the forklift truck.
Press Circle to operate the forklift. This is useful when stuck in traffic.
Rad
Roadster
At the Airport De
Nice turn left down the runway. Look to the left near the end and you will see
a building with three red doors. The far left door opens to reveal a Rad
Roadster.
18
Wheeler Havoc
Kill all ten Timmy
Vermicellis in Miami. Go to the Miami armory to activate the "18 Wheeler Havoc"
option.
Timmy
Vermicellis
In Miami, Nice and Istanbul, there are ten hidden characters called
"Timmy Vermicelli". They are equipped with a machine gun and have a
striking resemblance to Tommy Vercetti in Grand Theft Auto: Vice City . They have big hands, referencing
Rockstar's portrayal of Tanner in The Driver mission in Grand Theft Auto 3. He
also has swimming armbands, relating to the fact you cannot swim in Grand Theft
Auto.
Istanbul: Timmy Vermicellis
Pause game play and
look on the map for Beyogu West. At the end of the word "West", you
will see a T-shaped alley. Go to that alley and stop at the intersection. You
will hear music. Go into the back entrance of the night club through the metal
doors. There is a Timmy Vermicelli inside.
Start at your hideout near Seraglio Point. Go down that road, heading away from the railroad tracks. Go to the fifth street and turn left. Go to the first street and turn right. You will see a small building on your left. Go through the door and follow it on down to find Timmy Vermicelli. Alternately, exit the game and restart the Take A Ride mode. Start at the southern-most starting point. Follow the street and take the second left. The small building will be on your left.
Go to the closest bridge by the open sea on the Seraglio Point side. Stop on the bridge and take the walkway down and around to the glassy area. Timmy Vermicelli will be down there.
Pause game play and look on the map for a tan area next to the bridge on the Beyoglu side. Go to that area. Follow the road down and around to near the containers and the jump. Timmy Vermicelli is in a small lookout building on stilts to
the left of the containers. Go up the steps of the lookout building and open the door to find him.
Start at your hideout near Seraglio Point. Go down that road, heading away from the railroad tracks. Go to the fifth street and turn left. Go to the first street and turn right. You will see a small building on your left. Go through the door and follow it on down to find Timmy Vermicelli. Alternately, exit the game and restart the Take A Ride mode. Start at the southern-most starting point. Follow the street and take the second left. The small building will be on your left.
Go to the closest bridge by the open sea on the Seraglio Point side. Stop on the bridge and take the walkway down and around to the glassy area. Timmy Vermicelli will be down there.
Pause game play and look on the map for a tan area next to the bridge on the Beyoglu side. Go to that area. Follow the road down and around to near the containers and the jump. Timmy Vermicelli is in a small lookout building on stilts to
the left of the containers. Go up the steps of the lookout building and open the door to find him.
Istanbul: Euro race car
Start at the
location near Topkapi and Sehzedabasi. Go to the first street and turn right.
Go to the highway entrance, the first street, and turn right again. Go to the
second to the last street, just before the railroad tracks, and stop. You will
see a building and railroad cars on you right. Go in there. Go between the
railroad car and the building to get to the front. Go to the fifth big open
door and you will see a container on the floor. The car is behind that
container.
Istanbul: Hidden car
In the same area
where Timmy Vermicelli is with the lookout building and jump, continue down
that road to the right. Go past the crane and turn left. Stop at the
containers. The car is in the second red container.
Istanbul: Timmy Vermicellis
Pause game play and
look on the map for Beyogu West. At the end of the word "West", you
will see a T-shaped alley. Go to that alley and stop at the intersection. You
will hear music. Go into the back entrance of the night club through the metal
doors. There is a Timmy Vermicelli inside.
Start at your hideout near Seraglio Point. Go down that road, heading away from the railroad tracks. Go to the fifth street and turn left. Go to the first street and turn right. You will see a small building on your left. Go through the door and follow it on down to find Timmy Vermicelli. Alternately, exit the game and restart the Take A Ride mode. Start at the southern-most starting point. Follow the street and take the second left. The small building will be on your left.
You can find Timmy inside your hideout near Seraglio Point. To find him, start at the most southern point on the map. You should be quite close to your hideout. Press Start and locate your hideout. Once you enter the door to your hideout, go straight and to the left and enter the door. To the left are some stairs. Follow them up to the top floor (four flights). At the top of the stairs you will see a hallway to your right. Go down the hallway and to the left. On the left wall, there is a door. Enter it to find all of your supplies. This room also has a very large rug in it. Proceed to the right side of the room, past some beaded curtains. On the left wall of this small room is a door. Enter it to find a Timmy Vermicelli.
Go to the closest bridge by the open sea on the Seraglio Point side. Stop on the bridge and take the walkway down and around to the glassy area. Timmy Vermicelli will be down there.
Pause game play and look on the map for a tan area next to the bridge on the Beyoglu side. Go to that area. Follow the road down and around to near the containers and the jump. Timmy Vermicelli is in a small lookout building on stilts to
the left of the containers. Go up the steps of the lookout building and open the door to find him.
Start at the "K" in Kennedy Road on the map. Drive away or towards the left of the word. Get on the train tracks and go to where it ends. Look for a little building with a lot of glass windows. Walk up the steps and enter to find a Timmy Vermicelli.
Start at the right side of the bottom bridge near the word "Istanbul" on the map. Follow the road near the water, on the Beyglu side, until you get to a gray area shaped liked a rectangle. Look for an opening between buildings, and keep going that way. A Timmy Vermicelli will be on one of the buildings.
Start at your hideout near Seraglio Point. Go down that road, heading away from the railroad tracks. Go to the fifth street and turn left. Go to the first street and turn right. You will see a small building on your left. Go through the door and follow it on down to find Timmy Vermicelli. Alternately, exit the game and restart the Take A Ride mode. Start at the southern-most starting point. Follow the street and take the second left. The small building will be on your left.
You can find Timmy inside your hideout near Seraglio Point. To find him, start at the most southern point on the map. You should be quite close to your hideout. Press Start and locate your hideout. Once you enter the door to your hideout, go straight and to the left and enter the door. To the left are some stairs. Follow them up to the top floor (four flights). At the top of the stairs you will see a hallway to your right. Go down the hallway and to the left. On the left wall, there is a door. Enter it to find all of your supplies. This room also has a very large rug in it. Proceed to the right side of the room, past some beaded curtains. On the left wall of this small room is a door. Enter it to find a Timmy Vermicelli.
Go to the closest bridge by the open sea on the Seraglio Point side. Stop on the bridge and take the walkway down and around to the glassy area. Timmy Vermicelli will be down there.
Pause game play and look on the map for a tan area next to the bridge on the Beyoglu side. Go to that area. Follow the road down and around to near the containers and the jump. Timmy Vermicelli is in a small lookout building on stilts to
the left of the containers. Go up the steps of the lookout building and open the door to find him.
Start at the "K" in Kennedy Road on the map. Drive away or towards the left of the word. Get on the train tracks and go to where it ends. Look for a little building with a lot of glass windows. Walk up the steps and enter to find a Timmy Vermicelli.
Start at the right side of the bottom bridge near the word "Istanbul" on the map. Follow the road near the water, on the Beyglu side, until you get to a gray area shaped liked a rectangle. Look for an opening between buildings, and keep going that way. A Timmy Vermicelli will be on one of the buildings.
Istanbul: Bridge control
You can raise and
lower the drawbridge. Go into the little buildings at either end of the bridge.
Walk up to the controls and press Action (L1).
Istanbul: Tram ride
Wait at a tram
station for one to arrive. Walk through its door and you can ride it around the
city, shooting out of the open windows if desired.
Miami: Shelby Cobra
Goto the safehouse
near Little Havana, the motel room. Take the short road that leads directly
south in front of the safehouse. Take a left at the end and look for a small
unmarked sideroad on your right. Follow this into the construction area from
one of the undercover missions. Follow this road to the end where it turns
right. Make a quick left and then another left when you come to the edge of the
water. Look to the left in a small alley near the brick building on your left
for a car that resembles a Shelby Cobra.
Miami: Timmy Vermicellis
Go to the southwest
corner of the map, below Coral Gables. Find the Biltimore Hotel. To the right of
the hotel is a hidden tunnel behind the brush. Go through the tunnel and up a
catwalk into the Gate Control room to find a Timmy Vermicelli.
Go to the western side of Miami, in Little Havana. Near the large square-shaped block on the western side is the Orange Bowl. Enter the side of the stadium through one of the open stairwell gates. Inside the seating area, go around the stadium until you find the small room at the end at one of the two sides. A Timmy Vermicelli is inside, hiding behind a Sobe vending machine that is laying down.
Go to the safehouse near Little Havana, the motel room. Take the short road that leads directly south in front of the safehouse. Take a left at the end and look for a small unmarked side road on your right. Follow this into the construction area from one of the undercover missions. Follow the road and take the first right, then a left. Look for the Timmy Vermicelli on top of a larger house on your left.
Go to the safehouse near Little Havana, the motel room. Take the short road that leads directly south in front of the safehouse. Take a left at the end and follow the road past the on/off ramps and take a right down the road under the tram boarding platform. Follow the road all the way until it curves to the left, go straight, and follow the narrow one way road under the tram tracks. The road will curve to the left and you should see a brick building on the right side at the corner. Follow the brick building around the left side, past a bush. There will some black doors and a small alley around the left side of the building. Look in the alley garage for the Timmy Vermicelli.
Go to Tanner's house, the safehouse near South Point Park. Go out the front door next to the garage. Go behind the house directly across the street to find a Timmy Vermicelli.
Get a boat and go to the group of huts on the water, near "Miami" on the map. Inside the hut nearest to Dodge Island is a Timmy Vermicelli.
Go to the southern-most bridge from the mainland that leads to Dodge Island. Once over the bridge, go behind the first fence immediately on your right. Look inside the first boathouse on the right side of the island for a Timmy Vermicelli.
Go to the southern-most part of the map near Coconut Grove. Look on the map for where four blocks form a perfect square. Go to the center of the square where the roads meet in a "plus", and look for the Coconut Bank and the Aye Eye Optical. Across the street from the Optical is a building with graffiti and a large staircase on the side. Go up the staircase and check the garage doors for a Timmy Vermicelli.
Go to the safe house near Little Havana, the motel room. From the safehouse, take a left and continue straight until you see your first left. Follow this road and take the first left, under the highway. Continue down the road and watch the right
side for some basketball courts. Turn right into the parking lot just past the courts and look to the right for a white building. Go around the white building to find a Timmy Vermicelli.
From the starting point near "Miami Beach", go north and take a left at the "T" intersection. At the next "T" intersection, take a right onto the curvy road that leads northeast. Take the first road on your left, near the triangle-shaped block.
Make another quick left and follow the left side of this road. A short distance on the left, look for some bushes and a dumpster next to a driveway. In the driveway on the left is the fire-escape up a hotel from a previous mission. Go up the stairs and into the building. Use the stairwell to get to the roof. On the roof, go to the opposite end with the large neon sign. Look inside the small room on this roof and call the elevator to find a Timmy Vermicelli.
Go to the western side of Miami, in Little Havana. Near the large square-shaped block on the western side is the Orange Bowl. Enter the side of the stadium through one of the open stairwell gates. Inside the seating area, go around the stadium until you find the small room at the end at one of the two sides. A Timmy Vermicelli is inside, hiding behind a Sobe vending machine that is laying down.
Go to the safehouse near Little Havana, the motel room. Take the short road that leads directly south in front of the safehouse. Take a left at the end and look for a small unmarked side road on your right. Follow this into the construction area from one of the undercover missions. Follow the road and take the first right, then a left. Look for the Timmy Vermicelli on top of a larger house on your left.
Go to the safehouse near Little Havana, the motel room. Take the short road that leads directly south in front of the safehouse. Take a left at the end and follow the road past the on/off ramps and take a right down the road under the tram boarding platform. Follow the road all the way until it curves to the left, go straight, and follow the narrow one way road under the tram tracks. The road will curve to the left and you should see a brick building on the right side at the corner. Follow the brick building around the left side, past a bush. There will some black doors and a small alley around the left side of the building. Look in the alley garage for the Timmy Vermicelli.
Go to Tanner's house, the safehouse near South Point Park. Go out the front door next to the garage. Go behind the house directly across the street to find a Timmy Vermicelli.
Get a boat and go to the group of huts on the water, near "Miami" on the map. Inside the hut nearest to Dodge Island is a Timmy Vermicelli.
Go to the southern-most bridge from the mainland that leads to Dodge Island. Once over the bridge, go behind the first fence immediately on your right. Look inside the first boathouse on the right side of the island for a Timmy Vermicelli.
Go to the southern-most part of the map near Coconut Grove. Look on the map for where four blocks form a perfect square. Go to the center of the square where the roads meet in a "plus", and look for the Coconut Bank and the Aye Eye Optical. Across the street from the Optical is a building with graffiti and a large staircase on the side. Go up the staircase and check the garage doors for a Timmy Vermicelli.
Go to the safe house near Little Havana, the motel room. From the safehouse, take a left and continue straight until you see your first left. Follow this road and take the first left, under the highway. Continue down the road and watch the right
side for some basketball courts. Turn right into the parking lot just past the courts and look to the right for a white building. Go around the white building to find a Timmy Vermicelli.
From the starting point near "Miami Beach", go north and take a left at the "T" intersection. At the next "T" intersection, take a right onto the curvy road that leads northeast. Take the first road on your left, near the triangle-shaped block.
Make another quick left and follow the left side of this road. A short distance on the left, look for some bushes and a dumpster next to a driveway. In the driveway on the left is the fire-escape up a hotel from a previous mission. Go up the stairs and into the building. Use the stairwell to get to the roof. On the roof, go to the opposite end with the large neon sign. Look inside the small room on this roof and call the elevator to find a Timmy Vermicelli.
Miami: Bridge control
You can raise and
lower the drawbridge. Go into the control towers at either end of the bridge.
Walk up to the controls and press Action (L).
Miami: Port gate control
You can also open
and close the gates at the port in Miami. Walk up to the button that is to the left
of the door and on a skinny square pole. Face the skinny pole looking in the
direction of the gate and press Action (L).
Miami: Pong arcade game
Go to the shopping
mall in Miami to find a Pong arcade game.
Nice:
Hot Rod
Enter the airport
and follow the runway to the left. Locate a building with three red doors. Open
the door to the left to find a Hot Rod.
Nice:
Timmy Vermicellis
Go to the airport
and ascend the air controller tower. It is the only big tower in the airport.
Be careful and be ready to shoot when you reach the top. He is located there.
From the western-most starting point, do a 180 degree turn and look for a driveway on the right side of the road just before the underpass. Go up the drive and towards the right is an open building with a fence around it. Look inside along the upper catwalk for a Timmy Vermicelli.
Use the second starting point from the left side of the map. Follow the road straight north. When it becomes very curvy, listen for a bell. Look on the right side of the road for an opening in the fence. When you find the building where the bell is sounding, check the side for a Timmy Vermicelli.
Go to the southwest corner of the large gray "U"-shaped area on the map, near the road that runs along the beach. Follow the beach road towards the east, near the gray area, and look for arches and a staircase up the cliff side. Follow the staircase up to the top and into a large grassy area overlooking the water. Look in the gazebo to the north for a Timmy Vermicelli.
Go to your hideout in the Villefranche-Sur-Mer area and to the road above the hideout. Go past the shortcut tunnel and past the other short tunnel. Just past the second right turn you will see two trees next to a large rock. Go between both trees and over the large rock and you will reach an area with a jump directly in front of you. A Timmy Vermicelli is in the pit below the jump. Alternately, restart the Take A Ride and choose the Villefranche-Sur-Mer area, or the fourth circle.
When you begin, turn around and go to the two trees with the large rock. You can also take the second right and go to the traffic light, then turn right. Go to the traffic light again and go right. Follow the bend and there will be a tunnel on your right.
Go to the harbor area where in a mission you put a blue container on the trailer and hooked the semi up to the trailer. The harbor looks like a piece of land that is surrounded by water on the map. Look for a shack in the corner. A Timmy is hiding in a crate in the far corner next to the little shack. If you cannot remember where that area is located, look for the land that sticks out furthest to the sea on your map, or restart a Take A Ride and choose the circle at the furthest right. That is the Villefranche-Sur-Mer area. When you start, turn around and follow that road. Take four left turns, then past three right turns. Look for a fence on the left past the third right turn. The road to the entrance is near the end of that fence. Note: The Timmy is crouching, so you may not see him until you walk up to that corner.
Go to the lighthouse near the area in the mission where you had to drop off the trailer. The lighthouse is near that area. A Timmy Vermicelli will be at the top of the lighthouse. If you cannot remember where that area is located, pause game play and look on the map for a large gray area. It will be between Baies Des Anges and Mont Boron. The lighthouse is near that large gray area on the map.
Start with a boat at the far right point. Make a hard left, (almost a U-turn) and enter the cave. A Timmy Vermicelli is on the left side.
Starting with a boat in the western-most starting point, go straight up the river. Once you get to the large rightward bend in the river, look out for a boulder on your left. A Timmy Vermicelli is behind it.
From the starting point second from left, go towards the beach and make a left. Continue until you see a ramp with a gate and trash cans in the way, parallel to the street. Go up the ramp and continue across rooftops until you fall through wood planks. A Timmy Vermicelli will be waiting there.
From the western-most starting point, do a 180 degree turn and look for a driveway on the right side of the road just before the underpass. Go up the drive and towards the right is an open building with a fence around it. Look inside along the upper catwalk for a Timmy Vermicelli.
Use the second starting point from the left side of the map. Follow the road straight north. When it becomes very curvy, listen for a bell. Look on the right side of the road for an opening in the fence. When you find the building where the bell is sounding, check the side for a Timmy Vermicelli.
Go to the southwest corner of the large gray "U"-shaped area on the map, near the road that runs along the beach. Follow the beach road towards the east, near the gray area, and look for arches and a staircase up the cliff side. Follow the staircase up to the top and into a large grassy area overlooking the water. Look in the gazebo to the north for a Timmy Vermicelli.
Go to your hideout in the Villefranche-Sur-Mer area and to the road above the hideout. Go past the shortcut tunnel and past the other short tunnel. Just past the second right turn you will see two trees next to a large rock. Go between both trees and over the large rock and you will reach an area with a jump directly in front of you. A Timmy Vermicelli is in the pit below the jump. Alternately, restart the Take A Ride and choose the Villefranche-Sur-Mer area, or the fourth circle.
When you begin, turn around and go to the two trees with the large rock. You can also take the second right and go to the traffic light, then turn right. Go to the traffic light again and go right. Follow the bend and there will be a tunnel on your right.
Go to the harbor area where in a mission you put a blue container on the trailer and hooked the semi up to the trailer. The harbor looks like a piece of land that is surrounded by water on the map. Look for a shack in the corner. A Timmy is hiding in a crate in the far corner next to the little shack. If you cannot remember where that area is located, look for the land that sticks out furthest to the sea on your map, or restart a Take A Ride and choose the circle at the furthest right. That is the Villefranche-Sur-Mer area. When you start, turn around and follow that road. Take four left turns, then past three right turns. Look for a fence on the left past the third right turn. The road to the entrance is near the end of that fence. Note: The Timmy is crouching, so you may not see him until you walk up to that corner.
Go to the lighthouse near the area in the mission where you had to drop off the trailer. The lighthouse is near that area. A Timmy Vermicelli will be at the top of the lighthouse. If you cannot remember where that area is located, pause game play and look on the map for a large gray area. It will be between Baies Des Anges and Mont Boron. The lighthouse is near that large gray area on the map.
Start with a boat at the far right point. Make a hard left, (almost a U-turn) and enter the cave. A Timmy Vermicelli is on the left side.
Starting with a boat in the western-most starting point, go straight up the river. Once you get to the large rightward bend in the river, look out for a boulder on your left. A Timmy Vermicelli is behind it.
From the starting point second from left, go towards the beach and make a left. Continue until you see a ramp with a gate and trash cans in the way, parallel to the street. Go up the ramp and continue across rooftops until you fall through wood planks. A Timmy Vermicelli will be waiting there.
Nice:
Ramps
In Take A Ride
mode, go to the airport on the map. You will find about five different ramps at
the back of the airport near the water. To the west of the airport is a small
river. On the other side of that river is a huge ramp that you can use to jump
over the river to the airport.
Nice:
Stuntman arcade game
Go to the shopping
mall in Nice to find a Stuntman arcade machine.
Gator's
Yacht mission
The best way to do
this mission is to go to Stiltsville (the water huts) first and get the C4. The
water huts are near the word "Miami" on the map. The easiest way to get
the C4 out of there is to park your boat far enough away that they cannot shoot
you easily, but you can still shoot them. Beware of men shooting at you from
other huts. The hut with the C4 on it is the one on the farthest left-hand
side. After shooting everyone in sight, swim over to the ladder and climb up.
There will probably be a man waiting for you at the top. Shoot him, then go up
the stairs and in the door. There will be two men waiting for you inside. Shoot
them. There is health in the corner, and the yellow highlighted box on the
shelf is the C4. Go into the next room. There is is a man with a girl in there.
Shoot the man then get the C4 on the bed and from the table. When you exit the
hut, an intermission sequence will start, showing Gator's Yacht. Hop in the
boat and go over to it. Again, park far enough away so that they cannot get a
good shot at you, but you can still shoot them. They are hanging out on the
back of the boat. Sometimes they are not there, but check just in case. There
should a man on the left side of the boat and another on the second level in
the center that you can shoot. Hop on the boat by using the ladder or by
jumping from boat to boat. As soon as you get on the boat, a man on the left
will appear and shoot at you. Go in the door on the first floor on the right. A
man will come out and shoot at you, and another will wait by the couch. There
is health on the coffee table. Go into the next room with the dining table. To
the left is a table where you place the C4 and get some health. Stand by the
yellow box and press L. Go out the same way that you came in. Then, go on the
second level of the ship inside the door. There is a man crouched down on the
right, and two men on the left. After blowing them away, get the health on the
checkerboard coffee table. Go up the hallway on the left and another man should
come out around the corner. You do not need to go in the first room on the
right. However if you need health, go into the second room. Finally, at the end
of the hallway is another door. When you open the door, there will be a man
directly ahead and another on the left. After shooting them go up to the yellow
box and press L. There is also some health here. Go out the same way you
entered. There will be a man at the back of the boat shooting at you when you
exit from the door. Go down stairs to the first floor in the door on the left.
At the bottom of the stairs is a man waiting for you. There will also be a man
to the right. There is some health directly ahead and to the left with a man
guarding it. However if you go behind the stairs, there is a man guarding where
the last C4 has to go. Kill him and press L to place the C4. You now have
thirty seconds to get off the boat. Because you put the C4s down in this order,
all you need to do is go up the steps, shoot a man when you exit the door, then
hop in your boat and back away from the yacht. If you do not have a boat, then
swim away.
The
Chase mission
In Istanbul's The
Chase mission, there is no easy way to describe how to drive after Calita other
than saying that there is no reason to run into her when she is in the car,
because her mass is much greater. After you chase her to the bridge, the
intermission sequence shows her jumping the drawbridge. Go over to the bridge
control room on the left. Go up to the yellow box and press L. The bridge will
be lowered. Get back in your car and chase her while she is on the run. She
will run into a motorcycle place. After the intermission sequence of her
hopping on a bike, chase her on the bike. Applying the brake to turn with the
bike is needed very rarely. Try releasing the gas rather than braking most of
the time. Try to catch up to her, then bump her with your bike to complete the
mission.
Hunted
mission
Drive Dubois to the
boat house. An intermission sequence showing Dubois dying and you escaping Jericho will appear. You will be trapped in a room
while they blowtorch a door to get to you. The best way to get out is to get on
the forklift and lift up one of the green boxes. Drive slowly in between the
broken uprise against the wall. Then, climb up the ladder to the uprise. They
will probably be shooting at you by this time. Jump from the uprise to the box,
then to the other side. Run down that side to the ladder. Get the gun in front
of the ladder. Climb down and collect the health at the bottom. Shoot the man
in the boat outside of the boathouse. Then, jump in a boat and back out.
However, beware of a man in another boat shooting at you with an Uzi. It is
possible to get away in the boat without killing him, but if you feel the need,
shoot him. Then, drive to the river you came down before getting caught with
Dubois. There will be two boats with two people in each ready for you at the
mouth of the river. Drive close enough so that you can shoot them, but they
cannot shoot you. After killing them, drive the boat up the river. Get off the
boat and go up a ramp. Get in a car without the "red" drivers on your
radar seeing you -- if they catch you it is difficult to kill or escape from
them. Drive to the destination. Enter the "circle road" on the west
side then take the first right. Drive until you see a road that goes up a hill
on your right with some white stones blocking your car. Get out of your car and
go up the hill. Calita's gang have set up a road block at the top of the hill.
Shoot them. Then, to get by the cars (you cannot get in or jump over them),
shoot the grill of the car facing you until it explodes. You should have plenty
of ammunition if you picked up the gun at the boathouse. Then, walk until you
see another road that goes up a hill on your right. Walk up that hill and turn
right at the top. Walk until you see a street that goes up a hill on your left.
There will be another roadblock waiting for you. Shoot them. Blow up one of
those cars so that you can get by. Shoot the two men that are standing in
there. Then, run to the arrow. Someone will be shooting at you. However if you
get to the arrow you do not have to worry about them.
Surveillance
mission
In Istanbul's Surveillance mission, follow Jericho. The less the proximity meter is, the
closer you are to Jericho's car. The more full it is, the farther you
are. After following him, you will be told to find another way into the
meeting. Around back is a set of stairs that leads down to a door. Walk in and
there should be a man facing the other direction in front of you. Pull out you
silenced gun (with the long barrel) and shoot him in the head. It has to be a
one shot kill or you will fail the mission. This may be difficult to do if
auto-aim is on. Go up the stairs on your left. On the next flight of stairs,
there will be a man at the top. Shoot him with a one shot kill. Then, go up the
next flight of stairs and turn around. There will be a man standing by a
balcony. Shoot him in the head quickly, because he moves from that location if
you wait too long. Go up the stairs on the right. Go down the hallway. There
will be an open room to your left. Inside is another man. Shoot him with one
shot. Then, go down the riser in the middle of the broken floor and to the
arrow. After the intermission sequence of the meeting you have to fight your
way out. There will be a man in front of your right of the bat. Go out the door
and there will be men on the uprise across from where you are located. They
will be shooting at you, but it is a waste of time to shoot back. Run to your
right and go up the stairs. A man with a shotgun will be at the top of the
first flight of stairs. Shoot him and keep going. There will be a man at the
doorway to the penthouse waiting for you. Before walking outside, to your right
is health if needed. There are about four men with Ak-47s on the roof. After
shooting them, go behind where you just came out of (the penthouse) on the roof
and get some health if desired. Then, go across the roof and to the stairs. A
man will come up the stairs. After shooting him, stay on the roof and shoot
everyone on the lower level before you go down. There are two men that you can
see. Then, go down the steps and move across this roof. Three men will be
hiding behind the tanks and will come out at you. After shooting them and
moving on, three more men will come up the stairs on the other side after you.
Beware of the man crouched down behind the metal box. Before going down the
next set of stairs, shoot the two men in the construction building across from
you. Then go down the stairs and collect the health to the left. Next, go in
the construction building and down the ramp on the right. As soon as you get
down there, there will be four men waiting. After shooting them, another man
will come out at you. After killing him, go into the next area on that level
(the area in the sun). Another man will be there. After shooting him, go down
the ramp on the right. When you use that ramp, you should see health directly
ahead. Do not get it just yet -- it is a trap. First, shoot the men in the next
area of that level then shoot the men down on the sidewalk across the street
from the health. Then, go on the balcony and get the health. If you need more
health, go in the next area. It is in the back left corner. Along the wall in
the next area is a rectangular hole. Jump down it. There are no men down here.
Walk down the ramp and an intermission sequence will start. There are about six
men shooting at you from behind there cars. Shoot the ones that run from the
car and towards you first, then just blow up one of the cars to kill the
others. The Uzi works the best. Then, get in the black truck that is there.
Beware of the "red" drivers on your radar. Drive to your hotel.
Cops
gone wild
This will work on
any level. During Take A Ride mode when the cops are not after you, pull out
your gun and start shooting people. Once you see a cop coming towards you on
your radar, quickly put your gun away. The car will stop in the middle of the
street and the two officers will get out. One of the officers will stand by the
car while the other wanders off. Keep both of them in sight for about a minute (without
pulling out you gun or stealing a car). One of them will start shooting at
people for no reason. Sometimes both of them will shoot.
Immunity
Press X, Y, R(2),
L(2), Y at the main menu. A sound and the option will be unlocked at the menu
to confirm correct code entry. Note: This has no effect in undercover mode. No
police will chase you in this mode.
All
cities unlocked in Take A Ride
Press X, Y, X, Y,
R, L, R. There is no confirmation sound.
Burnout
Press B or click
the Right Analog-stick to burnout.
Horn
Press R1 or click
the Left Analog-stick for the horn.
Thrill
Cam
When driving a
vehicle, hold L + R to activate the Thrill Cam. It is a camera that watches
from a distance and motion blurs the view.
Boat
Glitch
To do the weird
boat Glitch you must go to take a ride and go to nice, go down to vehicle and
go left until u get to the 2nd boat over. It doesnt matter which location you
choose (i dont think) then head out to the ocean farther and keep picking up
speed.(dont go to far or it will restet you). Then when you are going fast
quickly press x and jump foward it should either take your health down and
shoot you way far back or it will just kill you.
Instant
Boom!
When at the start
sceen go to take a ride.(may or may not work in other modes.) Select any
auto-moblie.(may not work with boats.)Select any spawn piont and any time while
playing get out of your car and shoot the engine and as soon as it is on fire
get in the car and when you start to drive jump out of the car and the car
should blow up!(watch out if you do not have infinite health you may die.)
No comments:
Post a Comment