Defeat
Two-Headed Gator
The Gator circles
the room, allowing you enough time to jump on the moving platforms on the sides
of the room reach either side BUT make sure the Gator is on the same side as
you waiting. Jump onto the Gator's back, which will bounce you up to the
circular platform above the arena . Pull the lever and jump in the pit of
spikes. Repeat the process two more times and the Gator will be defeated.
Rotating
Floorplan
There are three
buttons in the floor of the Tumbler Room. They have roman numerals on them
corresponding with the floor they rotate. Stepping on them rotates the floor.
In certain combinations you can enter all the three levels.
Defeat
the gas cans
First you got to
get on fire and don't worry this won't hurt you - then go near the gascans-
boom. They are still half alive so you pick up the gas and gas up the
steamroller and run them over - this will open the portal to the next level.
Getting
in the museum
On "The
square" level talk to the Jazz man (in front of the museum) he will ask
you if you have a trumpet. Because you don't you'll have to buy one. First
climb the clock tower and jump on the plat form and change the time to 8:00 PM , jump off. In the back alley is a bird
mask thing in the top corner there's a costume party go in the door and Vince
will come out with money go to the clock and change the time to 8:00 AM. Now, go to the pawn shop and change the
clock to 11:00PM and go to the jazz club with your trumpet. Now go to
the jazz man and talk to him and he will let you in.
Defeating
the evil twin Boss
When you fight the
evil twin Boss in the Hall Of Mirrors Maze, let him do three of his green power
wave attacks. Jump over and towards him to avoid them. When he stands there
charging his blue power wave, attack. Run up to him and punch him. Repeat this
three times and defeat the smaller enemies to regain lost life in case he hits
you with a power wave attack.
Unlimited
Hearts
If you leave and
re-enter an area (go through a portal then back into the stage you just left)
all extra life hearts respawn on the level. If you go to say the mansion level
you can get 2 extra lives per trip there (on second and third floor of the
mansion). You can do this unlimited times (or until you get tired of doing it
at least).
Extra
power beads
The Quarter- The
Docks: If you are out of power, get a large amount of extra beads by carefully
head-butting (A, then X) the gator guarding the cymbals on the dock. He'll get
stunned for a very short time and a bunch of beads will spew out. Collect beads
and keep your distance. You should be able do this 4 times and defeat him
without having to use your voodoo power.
Zombie
guidence counselor level
This seemed a bit
tough at first. It is best if you'd been able to catch a few Power Skulls
(after getting all the pages) first and are fully charged. If you have to,
leave and return. Take the light and RUN. The goblins will try to steal it. The zombies are
attracted to the light. When you have a good distance between you and the
goblins place the light in it's circle. Now run TOWARDS the goblins and when
you have all of them in range, release some voodoo. I found it best to jump and
release. It seemed to travel a bit farther. Collect the power beads. By this
time, one of the zombies should have found your light and "returned
home". Repeat until you have 3. This will open up the next level.
Jimmy's
Fanboat Race
It takes quite a
bit of practice to master the course, hit the "afterburner" rings and
line up the jumps PERFECTLY. Any mess ups at all can cost you the race. Jimmy
cheats, so using these shortcuts will really help.
SHORTCUTS:
#1: Right after the race begins, at the firat left turn, Sweep wide around a log on your left and it will face you towards a pipe shortcut on the right. This will take you to the first jump.
#2: After going under the tree (the right side is the most direct route) the path will fork. Go to the right and hit the yellow ?GATE? sign. This will open a gate that blocks a shortcut pipe. Do this during the 1st lap and use it every time.
SHORTCUTS:
#1: Right after the race begins, at the firat left turn, Sweep wide around a log on your left and it will face you towards a pipe shortcut on the right. This will take you to the first jump.
#2: After going under the tree (the right side is the most direct route) the path will fork. Go to the right and hit the yellow ?GATE? sign. This will open a gate that blocks a shortcut pipe. Do this during the 1st lap and use it every time.
Get
Past Dog Into House
Find the record in
the shed, then use the record player. The doll will start dancing and will
distract the dog. Instead of going straight down the path, jump over the bushes
onto the patio, and walk through the door.
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Find everything:
Once you get the
all seeing eye go back through the levels and use it to get all the stuff you
might have missed. like pots, hearts, voodoo powers, etc.
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