By being our Supporter on Patreon, you can be able to access to the most up-to-date ebooks full of video game cheats, codes, Easter Eggs, Glitches & more. In the future, new ebooks will be compiled and the existing ebooks will be expanded and further tweaked & will be uploaded here. www.Patreon.com/GameSquire

Friday, October 31, 2014

Dungeons & Dragons: Heroes Xbox Cheats



Cheat List
Press L+Y+A to access the cheat screen. Then enter one of the phrases to activate the corresponding cheatcode:

View credits:
Enter CREDITS as a code.

Invincibility:
Enter PELOR asa a code.

Nightmare difficulty setting:
Enter
MPS LABS as a code.

Unlimited Mystical Will:
Enter OBADHAI as a code.

10 Anti-Venom:
Enter SPINRAD as a code.

10 Berserk Brew:
Enter THOMAS as a code.

10 Fash Freeze:
Enter ESKO as a code.

10 Fire Bomb:
Enter WEBER as a code.

10 Fire Flask:
Enter BROPHY as a code.

10 Firey Oil:
Enter EHOFF as a code.

10 Globe Potion:
Enter WRIGHT as a code.

10 Insect Plague:
Enter DERISO as a code.

10 Keys:
Enter KEIDEL as a code.

10 Keys:
Enter SNODGRASS as a code.

10 Large Healing Potions:
Enter THOMPSON as a code.

10 Large Will Potions:
Enter GEE as a code.

10 Medium Potions of Will:
Enter LU as a code.

10 Potions of Haste:
Enter UHL as a code.

10 Pyrokins:
Enter SMITH as a code.

10 Rod of Destruction:
Enter
AUSTIN as a code.

10 Rod of Fire:
Enter DELUCIA as a code.

10 Rod of Miracles:
Enter JARMAN as a code.

10 Rod of Missiles:
Enter MILLER as a code.

10 Rod of Reflection:
Enter WHITTAKE as a code.

10 Rod of Shadows:
Enter DINOLT as a code.

10 Thrown Axe of Ruin:
Enter RAMERO as a code.

10 Thrown Daggers of Stunning:
Enter
BELL as a code.

10 Thrown Daggers:
Enter MOREL as a code.

10 Thrown Halcyon Hammer:
Enter PRASAD as a code.

10 Thrown Hammer:
Enter BRATHWAI as a code.

10 Thrown Viper Axe:
Enter FRAZIER as a code.

10 Thrown Viper Axe:
Enter HOWARD as a code.

10 Thuderstone:
Enter ELSON as a code.

10 Tome of Lessons:
Enter PAQUIN as a code.

10 Tome of the Apprentice:
Enter BILGER as a code.

10 Tome of the Teacher:
Enter MEFFORD as a code.

10 Tomes of the Master:
Enter SPANBURG as a code.

10 Warp Stones:
Enter HOPPENST as a code.

10 Holy Water:
Enter
CRAWLEY as a code.

Disable all active cheats:
Enter UNBUFF as a code.

Duplicate Items
When playing a two player game, save your character. Then, drop an item and leave the game. Return to the game using your loaded character and pick up the item. Rinse and repeat.

Add 10 Constitution Points
While in the code menu enter N_STINE to receive 10 Constitution points. Do this as many times as you like.

Add 10 Dexterity Points
While in the code menu enter ZXE053 to receive 10 points of Dexterity. Do this as many times as you like.

Add 10,000 Experience Points
While in the code menu enter DSP633 to receive 10,000 Experience Points. Do it as many times as you like to get more XP.

Add 500,000 Gold
While in the code menu enter KNE637 to receive 500,000 Gold. Do this as many times as you like.

Attributes, experience, gold, and other good junk
While in gameplay, hold the L trigger, then press the Y and A buttons at the same time to access the cheat menu. You can keep hitting accept to get more and more of the cheat.

10 constitution points - N STINE
10 dexterity points - ZXE053
10,000 EXP - DSP633
500,000 gold - KNE637
Invincibility - PELOR
Will Potions(Large)(10 each)- GEE
Healing Potions(Large)(10 Each)- Thompson
Tomes of the Teacher - MEFFORD(10 each)
Unlimited MW - OBADHAI

---------------------------------------------------------------------------------------

Various Cheats:
Get the cheat screen by pressing L + Y + A. Now enter a code below
Cheat --- What it does
PELOR --- Get Invincibility
MPS LABS --- Nightmare Difficulty
CREDITS --- Show Credits
UNBUFF --- Turn Off Cheats
OBADHAI --- Get Unlimited MW
AUSTIN --- 10 Rod of Destruction
BELL --- 10 Thrown Daggers of Stunning
BILGER --- 10 Tome of the Apprentice
BRATHWAI --- 10 Thrown Hammer
BROPHY --- 10 Fire Flask CRAWLEY Holy Water
DELUCIA --- 10 Rod of Fire
DERISO --- 10 Insect Plague
DINOLT --- 10 Rod of Shadows DSP633 10,000 Experience
EHOFF --- 10 Firey Oil
ELSON --- 10 Thuderstone
ESKO --- 10 Fash Freeze
FRAZIER --- 10 Thrown Viper Axe
GEE --- 10 Large Will Potions
HOPPENST --- 10 Warp Stones
HOWARD --- 10 Thrown Viper Axe
JARMAN --- 10 Rod of Miracles
KEIDEL --- 10 Keys
KNE637 --- 500,000 Gold
LU --- 10 Medium Potions of Will
MEFFORD --- 10 Tome of the Teacher
MILLER --- 10 Rod of Missiles
MOREL --- 10 Thrown Daggers
N_STINE --- 10 Constitution Points
PAQUIN --- 10 Tome of Lessons
PRASAD --- 10 Thrown Halcyon Hammer
RAMERO --- 10 Thrown Axe of Ruin
SMITH --- 10 Pyrokins
SNODGRASS --- 10 Keys
SPANBURG --- 10 Tomes of the Master
SPINRAD --- 10 Anitvenom
THOMAS --- 10 Berserk Brew
THOMPSON --- 10 Large Healing Potions
UHL --- 10 Potions of Haste
WEBER --- 10 Fire Bomb
WHITTAKE --- 10 Rod of Reflection
WRIGHT --- 10 Globe Potion
ZXE053 --- 10 Dexterity Points

Transfer Items without losing them:
Use a two player game and save your character. Now drop the item you want and leave the game. Now use your saved character to return and pick up the item.

Max Your Abilities:
First you have to find a book that gives you 5,10,20,or 50 extra points then drop the book save your character, press start and exit your game and load your character back into the game, now you have two books. Keep doing this until you have about 150 books then read them all and fill in your abilities. It takes some time but it's worth it (you can also do this with HP and MP if you find one of those potions.

Virtually Weightless:
This loophole allows you to carry as many thousands of pounds of crap as you can possibly muster on your person. Follow these steps in their simplicity.
- 1. Get as many strength altering items on your person as possible. Ogre Gear as I like to call it. Now load up with as much junk as you can carry... reach your weight limit.
- 2. Hold down these buttons all at once: L + A + Y (This is the cheat console)
- 3. Now put in a code like PAQUIN (tome of lessons) as it creates a tome of lessons in your inventory. (repeat this step as many times as you want by simply hitting the accept button over and over and over until your hand goes numb)
- 3a. You will notice that items created in this fashion do not add to your burden.
- 4. Next, drop all of those heavy tomes. You will notice that it will think that you dropped the weight.
- 5. Viola! You are carrying all that you were before, but it says you are carrying 0lbs.

Thursday, October 30, 2014

The Dukes of Hazzard: Return of the General Lee Xbox Cheats



Demolition Derby Mode
Successfully complete the Painting it Orange mission.

Head To Head Mode
Successfully complete the Volatile Situation mission.

Hot Pursuit Mode
Successfully complete Stock Car Race mission.

Racetrack Hot Laps
Successfully complete Stock Car Race mission.

Moonshine Boost Turbo Bonus Part
Successfully complete the General Confusion mission.

New Carburetor Bonus Part
Successfully complete the Painting it Orange mission.

New Transmission Bonus Part
Successfully complete the Stash Uncle Jesse mission.

Off-road Tires Bonus Part
Successfully complete Pick up the Pick-up mission.

Double Zero In Multi-player Mode
Successfully complete the Derby Race mission.

Limousine In Multi-player Mode
Successfully complete the Painting it Orange mission.

Pickup Truck In Multi-player Mode
Successfully complete the Still Running mission.

Police Car And General Lee In Multi-player Mode
Successfully complete Picnic Persuasion mission.

Roadrunner In Multi-player Mode
Successfully complete the Daisy's Directions mission.

Sheriff's Car, Black Car And Tow Truck In Multi-player Mode
Successfully complete Stock Car Race mission.

Turbo General Lee In Multi-player Mode
Successfully complete the Runaway Daisy mission.

Making Of Fmv Sequence
Completing six different stunt jumps with a five star rank on all of them.

Wednesday, October 29, 2014

Driven Xbox Cheats



All cars
Press Up, Down, Right(2), Left, Up(2), Down at the main menu. The sound of an engine will confirm correct code entry.

All tracks
Press Up(2), Left, Down, Left, Right(2), Up at the main menu. The sound of an engine will confirm correct code entry.

Story mode
Press Down, Left, Up, Right(2), Up, Down, Left at the main menu. The sound of an engine will confirm correct code entry.

Arcade championships
Press Right, Left, Up, Right, Down(2), Left(2) at the main menu. The sound of an engine will confirm correct code entry.

Multi-player championships
Press Left, Down, Left, Up, Right, Left, Down, Right at the main menu. The sound of an engine will confirm correct code entry.

------------------------------------------------------------------------------------

How to unlock All Cars:
Go to the main menu and press Up, Down, Right, Right, Left, Up, Up, Down

Get All Tracks:
Go to the main menu and press Up, Up, left, Down, Left, Right, Right

Get Arcade Championship:
Go to the main menu and press Right, left, Up, Right, Down, Down, Left,, Left

Get Story Mode:
Go to the main menu and press Down, Left, up, Right, Right, Up, Down, left

Get Multi Player Championship:
Go to the main menu and press Left, Down, Left, Up, Right, Left, Down, Right

Tuesday, October 28, 2014

Driver: Parallel Lines Xbox Cheats



PASSWORDS
Pause the game and select Cheats from the menu to enter the password input screen.  Enter the following passwords to unlock the corresponding cheats.  If you entered a password correctly, the cheat will take immediate effect.
Effect / Password
All Vehicles / CARSHOW
Free Upgrades / TOOLEDUP
Infinite Ammo / GUNBELT
Infinite Nitrous / ZOOMZOOM
Invincibility / IRONMAN
Invincible Cars / ROLLBAR
Weaker Cops / KEYSTONE
Weapons / GUNRANGE

Monday, October 27, 2014

DRIV3R Xbox Cheats



All Weapons
Press L(2), X, Y(2), R(2) at the main menu. A sound and the option will be unlocked at the menu to confirm correct code entry.

Unlimited Ammunition
Press R(2), L(2), X, Y(2) at the main menu. A sound and the option will be unlocked at the menu to confirm correct code entry.

Invincibility
Press X, Y, L, R, L, R(2) at the main menu. A sound and the option will be unlocked at the menu to confirm correct code entry. This has no effect in undercover mode.

All Missions
Press X(2), Y(2), R(2), L at the main menu. A sound and the option will be unlocked at the menu to confirm correct code entry.

All Vehicles
Press X(2), Y(2), L, R, L at the main menu. A sound and the option will be unlocked at the menu to confirm correct code entry.

18 Wheeler Havoc
Kill all ten Timmy Vercellis in Miami.
Go to the
Miami armory to activate the '18 Wheeler Havoc' option.

Fugitive Mode
Kill all ten Timmy Vercellis in Nice.
Go to the
Miami armory to activate the 'Fugitive Mode' option.
All pedestrians have weapons in this mode.

Infinite Mass
Kill all ten Timmy Vercellis in Istanbul.
Go to the
Istanbul armory to activate the 'Infinite Mass' option.
Tanner's car or motorcycle can hit any other vehicle without stopping or being damaged in this mode.

Miami: Gt-40
Begin at Tanner's house and look at the map. Go onto the first big bridge seen on the map. In the middle of that bridge, follow the first street to the right. Enter the garage at the end of that street to find a car that resembles a Ford GT-40.

Miami: Go-kart
Drive to Coral Gables and find the Biltmore Hotel, located opposite the water tower. Look in behind the bushes in the backyard to find a bunker entrance. Drive through it then climb up the stairs. Kill Timmy Vercelli then activate the switch to open the gate below. Drive into the next area and through the long tunnel. Once you exit, drive directly ahead to the Go-Kart track. You can find a Go-Kart in the pit area. If it is not here, leave, then return later.

Nice: Hot Rod
Enter the airport and follow the runway to the left. Open one of the red garage doors to find a Hot Rod.

Nice: Hippi Van
Go to nice: then press start to look at your map, scroll to the airport, then scroll a little more so you see the circle with rings in it, go there. Make your way up the mountain. then, in the one garage on thoe top of the mountain is a hippi van equipped with flowers and rainbows for your enjoy.

Nice Forklift truck
In Take A Ride mode, choose Nice. Go to the most south-eastern road and bear west along the drive next to the large house. Turn left into an opening which takes you into a garden. Turn right and go into the garage which contains the forklift truck. Press Circle to operate the forklift. This is useful when stuck in traffic.

Rad Roadster
At the Airport De Nice turn left down the runway. Look to the left near the end and you will see a building with three red doors. The far left door opens to reveal a Rad Roadster.

18 Wheeler Havoc
Kill all ten Timmy Vermicellis in Miami. Go to the Miami armory to activate the "18 Wheeler Havoc" option.

Timmy Vermicellis
In Miami, Nice and Istanbul, there are ten hidden characters called "Timmy Vermicelli". They are equipped with a machine gun and have a striking resemblance to Tommy Vercetti in Grand Theft Auto: Vice City . They have big hands, referencing Rockstar's portrayal of Tanner in The Driver mission in Grand Theft Auto 3. He also has swimming armbands, relating to the fact you cannot swim in Grand Theft Auto.

Istanbul: Timmy Vermicellis
Pause game play and look on the map for Beyogu West. At the end of the word "West", you will see a T-shaped alley. Go to that alley and stop at the intersection. You will hear music. Go into the back entrance of the night club through the metal doors. There is a Timmy Vermicelli inside.

Start at your hideout near Seraglio Point. Go down that road, heading away from the railroad tracks. Go to the fifth street and turn left. Go to the first street and turn right. You will see a small building on your left. Go through the door and follow it on down to find Timmy Vermicelli. Alternately, exit the game and restart the Take A Ride mode. Start at the southern-most starting point. Follow the street and take the second left. The small building will be on your left.

Go to the closest bridge by the open sea on the Seraglio Point side. Stop on the bridge and take the walkway down and around to the glassy area. Timmy Vermicelli will be down there.

Pause game play and look on the map for a tan area next to the bridge on the Beyoglu side. Go to that area. Follow the road down and around to near the containers and the jump. Timmy Vermicelli is in a small lookout building on stilts to
the left of the containers. Go up the steps of the lookout building and open the door to find him.

Istanbul: Euro race car
Start at the location near Topkapi and Sehzedabasi. Go to the first street and turn right. Go to the highway entrance, the first street, and turn right again. Go to the second to the last street, just before the railroad tracks, and stop. You will see a building and railroad cars on you right. Go in there. Go between the railroad car and the building to get to the front. Go to the fifth big open door and you will see a container on the floor. The car is behind that container.

Istanbul: Hidden car
In the same area where Timmy Vermicelli is with the lookout building and jump, continue down that road to the right. Go past the crane and turn left. Stop at the containers. The car is in the second red container.

Istanbul: Timmy Vermicellis
Pause game play and look on the map for Beyogu West. At the end of the word "West", you will see a T-shaped alley. Go to that alley and stop at the intersection. You will hear music. Go into the back entrance of the night club through the metal doors. There is a Timmy Vermicelli inside.

Start at your hideout near Seraglio Point. Go down that road, heading away from the railroad tracks. Go to the fifth street and turn left. Go to the first street and turn right. You will see a small building on your left. Go through the door and follow it on down to find Timmy Vermicelli. Alternately, exit the game and restart the Take A Ride mode. Start at the southern-most starting point. Follow the street and take the second left. The small building will be on your left.

You can find Timmy inside your hideout near Seraglio Point. To find him, start at the most southern point on the map. You should be quite close to your hideout. Press Start and locate your hideout. Once you enter the door to your hideout, go straight and to the left and enter the door. To the left are some stairs. Follow them up to the top floor (four flights). At the top of the stairs you will see a hallway to your right. Go down the hallway and to the left. On the left wall, there is a door. Enter it to find all of your supplies. This room also has a very large rug in it. Proceed to the right side of the room, past some beaded curtains. On the left wall of this small room is a door. Enter it to find a Timmy Vermicelli.

Go to the closest bridge by the open sea on the Seraglio Point side. Stop on the bridge and take the walkway down and around to the glassy area. Timmy Vermicelli will be down there.

Pause game play and look on the map for a tan area next to the bridge on the Beyoglu side. Go to that area. Follow the road down and around to near the containers and the jump. Timmy Vermicelli is in a small lookout building on stilts to
the left of the containers. Go up the steps of the lookout building and open the door to find him.

Start at the "K" in
Kennedy Road on the map. Drive away or towards the left of the word. Get on the train tracks and go to where it ends. Look for a little building with a lot of glass windows. Walk up the steps and enter to find a Timmy Vermicelli.

Start at the right side of the bottom bridge near the word "
Istanbul" on the map. Follow the road near the water, on the Beyglu side, until you get to a gray area shaped liked a rectangle. Look for an opening between buildings, and keep going that way. A Timmy Vermicelli will be on one of the buildings.

Istanbul: Bridge control
You can raise and lower the drawbridge. Go into the little buildings at either end of the bridge. Walk up to the controls and press Action (L1).

Istanbul: Tram ride
Wait at a tram station for one to arrive. Walk through its door and you can ride it around the city, shooting out of the open windows if desired.

Miami: Shelby Cobra
Goto the safehouse near Little Havana, the motel room. Take the short road that leads directly south in front of the safehouse. Take a left at the end and look for a small unmarked sideroad on your right. Follow this into the construction area from one of the undercover missions. Follow this road to the end where it turns right. Make a quick left and then another left when you come to the edge of the water. Look to the left in a small alley near the brick building on your left for a car that resembles a Shelby Cobra.

Miami: Timmy Vermicellis
Go to the southwest corner of the map, below Coral Gables. Find the Biltimore Hotel. To the right of the hotel is a hidden tunnel behind the brush. Go through the tunnel and up a catwalk into the Gate Control room to find a Timmy Vermicelli.

Go to the western side of
Miami, in Little Havana. Near the large square-shaped block on the western side is the Orange Bowl. Enter the side of the stadium through one of the open stairwell gates. Inside the seating area, go around the stadium until you find the small room at the end at one of the two sides. A Timmy Vermicelli is inside, hiding behind a Sobe vending machine that is laying down.

Go to the safehouse near Little Havana, the motel room. Take the short road that leads directly south in front of the safehouse. Take a left at the end and look for a small unmarked side road on your right. Follow this into the construction area from one of the undercover missions. Follow the road and take the first right, then a left. Look for the Timmy Vermicelli on top of a larger house on your left.

Go to the safehouse near Little Havana, the motel room. Take the short road that leads directly south in front of the safehouse. Take a left at the end and follow the road past the on/off ramps and take a right down the road under the tram boarding platform. Follow the road all the way until it curves to the left, go straight, and follow the narrow one way road under the tram tracks. The road will curve to the left and you should see a brick building on the right side at the corner. Follow the brick building around the left side, past a bush. There will some black doors and a small alley around the left side of the building. Look in the alley garage for the Timmy Vermicelli.

Go to Tanner's house, the safehouse near
South Point Park. Go out the front door next to the garage. Go behind the house directly across the street to find a Timmy Vermicelli.

Get a boat and go to the group of huts on the water, near "
Miami" on the map. Inside the hut nearest to Dodge Island is a Timmy Vermicelli.

Go to the southern-most bridge from the mainland that leads to
Dodge Island. Once over the bridge, go behind the first fence immediately on your right. Look inside the first boathouse on the right side of the island for a Timmy Vermicelli.

Go to the southern-most part of the map near Coconut Grove. Look on the map for where four blocks form a perfect square. Go to the center of the square where the roads meet in a "plus", and look for the Coconut Bank and the Aye Eye Optical. Across the street from the Optical is a building with graffiti and a large staircase on the side. Go up the staircase and check the garage doors for a Timmy Vermicelli.

Go to the safe house near Little Havana, the motel room. From the safehouse, take a left and continue straight until you see your first left. Follow this road and take the first left, under the highway. Continue down the road and watch the right
side for some basketball courts. Turn right into the parking lot just past the courts and look to the right for a white building. Go around the white building to find a Timmy Vermicelli.

From the starting point near "
Miami Beach", go north and take a left at the "T" intersection. At the next "T" intersection, take a right onto the curvy road that leads northeast. Take the first road on your left, near the triangle-shaped block.
Make another quick left and follow the left side of this road. A short distance on the left, look for some bushes and a dumpster next to a driveway. In the driveway on the left is the fire-escape up a hotel from a previous mission. Go up the stairs and into the building. Use the stairwell to get to the roof. On the roof, go to the opposite end with the large neon sign. Look inside the small room on this roof and call the elevator to find a Timmy Vermicelli.

Miami: Bridge control
You can raise and lower the drawbridge. Go into the control towers at either end of the bridge. Walk up to the controls and press Action (L).

Miami: Port gate control
You can also open and close the gates at the port in Miami. Walk up to the button that is to the left of the door and on a skinny square pole. Face the skinny pole looking in the direction of the gate and press Action (L).

Miami: Pong arcade game
Go to the shopping mall in Miami to find a Pong arcade game.

Nice: Hot Rod
Enter the airport and follow the runway to the left. Locate a building with three red doors. Open the door to the left to find a Hot Rod.

Nice: Timmy Vermicellis
Go to the airport and ascend the air controller tower. It is the only big tower in the airport. Be careful and be ready to shoot when you reach the top. He is located there.

From the western-most starting point, do a 180 degree turn and look for a driveway on the right side of the road just before the underpass. Go up the drive and towards the right is an open building with a fence around it. Look inside along the upper catwalk for a Timmy Vermicelli.

Use the second starting point from the left side of the map. Follow the road straight north. When it becomes very curvy, listen for a bell. Look on the right side of the road for an opening in the fence. When you find the building where the bell is sounding, check the side for a Timmy Vermicelli.

Go to the southwest corner of the large gray "U"-shaped area on the map, near the road that runs along the beach. Follow the beach road towards the east, near the gray area, and look for arches and a staircase up the cliff side. Follow the staircase up to the top and into a large grassy area overlooking the water. Look in the gazebo to the north for a Timmy Vermicelli.

Go to your hideout in the Villefranche-Sur-Mer area and to the road above the hideout. Go past the shortcut tunnel and past the other short tunnel. Just past the second right turn you will see two trees next to a large rock. Go between both trees and over the large rock and you will reach an area with a jump directly in front of you. A Timmy Vermicelli is in the pit below the jump. Alternately, restart the Take A Ride and choose the Villefranche-Sur-Mer area, or the fourth circle.
When you begin, turn around and go to the two trees with the large rock. You can also take the second right and go to the traffic light, then turn right. Go to the traffic light again and go right. Follow the bend and there will be a tunnel on your right.

Go to the harbor area where in a mission you put a blue container on the trailer and hooked the semi up to the trailer. The harbor looks like a piece of land that is surrounded by water on the map. Look for a shack in the corner. A Timmy is hiding in a crate in the far corner next to the little shack. If you cannot remember where that area is located, look for the land that sticks out furthest to the sea on your map, or restart a Take A Ride and choose the circle at the furthest right. That is the Villefranche-Sur-Mer area. When you start, turn around and follow that road. Take four left turns, then past three right turns. Look for a fence on the left past the third right turn. The road to the entrance is near the end of that fence. Note: The Timmy is crouching, so you may not see him until you walk up to that corner.

Go to the lighthouse near the area in the mission where you had to drop off the trailer. The lighthouse is near that area. A Timmy Vermicelli will be at the top of the lighthouse. If you cannot remember where that area is located, pause game play and look on the map for a large gray area. It will be between Baies Des Anges and Mont Boron. The lighthouse is near that large gray area on the map.

Start with a boat at the far right point. Make a hard left, (almost a U-turn) and enter the cave. A Timmy Vermicelli is on the left side.

Starting with a boat in the western-most starting point, go straight up the river. Once you get to the large rightward bend in the river, look out for a boulder on your left. A Timmy Vermicelli is behind it.

From the starting point second from left, go towards the beach and make a left. Continue until you see a ramp with a gate and trash cans in the way, parallel to the street. Go up the ramp and continue across rooftops until you fall through wood planks. A Timmy Vermicelli will be waiting there.

Nice: Ramps
In Take A Ride mode, go to the airport on the map. You will find about five different ramps at the back of the airport near the water. To the west of the airport is a small river. On the other side of that river is a huge ramp that you can use to jump over the river to the airport.

Nice: Stuntman arcade game
Go to the shopping mall in Nice to find a Stuntman arcade machine.

Gator's Yacht mission
The best way to do this mission is to go to Stiltsville (the water huts) first and get the C4. The water huts are near the word "Miami" on the map. The easiest way to get the C4 out of there is to park your boat far enough away that they cannot shoot you easily, but you can still shoot them. Beware of men shooting at you from other huts. The hut with the C4 on it is the one on the farthest left-hand side. After shooting everyone in sight, swim over to the ladder and climb up. There will probably be a man waiting for you at the top. Shoot him, then go up the stairs and in the door. There will be two men waiting for you inside. Shoot them. There is health in the corner, and the yellow highlighted box on the shelf is the C4. Go into the next room. There is is a man with a girl in there. Shoot the man then get the C4 on the bed and from the table. When you exit the hut, an intermission sequence will start, showing Gator's Yacht. Hop in the boat and go over to it. Again, park far enough away so that they cannot get a good shot at you, but you can still shoot them. They are hanging out on the back of the boat. Sometimes they are not there, but check just in case. There should a man on the left side of the boat and another on the second level in the center that you can shoot. Hop on the boat by using the ladder or by jumping from boat to boat. As soon as you get on the boat, a man on the left will appear and shoot at you. Go in the door on the first floor on the right. A man will come out and shoot at you, and another will wait by the couch. There is health on the coffee table. Go into the next room with the dining table. To the left is a table where you place the C4 and get some health. Stand by the yellow box and press L. Go out the same way that you came in. Then, go on the second level of the ship inside the door. There is a man crouched down on the right, and two men on the left. After blowing them away, get the health on the checkerboard coffee table. Go up the hallway on the left and another man should come out around the corner. You do not need to go in the first room on the right. However if you need health, go into the second room. Finally, at the end of the hallway is another door. When you open the door, there will be a man directly ahead and another on the left. After shooting them go up to the yellow box and press L. There is also some health here. Go out the same way you entered. There will be a man at the back of the boat shooting at you when you exit from the door. Go down stairs to the first floor in the door on the left. At the bottom of the stairs is a man waiting for you. There will also be a man to the right. There is some health directly ahead and to the left with a man guarding it. However if you go behind the stairs, there is a man guarding where the last C4 has to go. Kill him and press L to place the C4. You now have thirty seconds to get off the boat. Because you put the C4s down in this order, all you need to do is go up the steps, shoot a man when you exit the door, then hop in your boat and back away from the yacht. If you do not have a boat, then swim away.

The Chase mission
In Istanbul's The Chase mission, there is no easy way to describe how to drive after Calita other than saying that there is no reason to run into her when she is in the car, because her mass is much greater. After you chase her to the bridge, the intermission sequence shows her jumping the drawbridge. Go over to the bridge control room on the left. Go up to the yellow box and press L. The bridge will be lowered. Get back in your car and chase her while she is on the run. She will run into a motorcycle place. After the intermission sequence of her hopping on a bike, chase her on the bike. Applying the brake to turn with the bike is needed very rarely. Try releasing the gas rather than braking most of the time. Try to catch up to her, then bump her with your bike to complete the mission.

Hunted mission
Drive Dubois to the boat house. An intermission sequence showing Dubois dying and you escaping Jericho will appear. You will be trapped in a room while they blowtorch a door to get to you. The best way to get out is to get on the forklift and lift up one of the green boxes. Drive slowly in between the broken uprise against the wall. Then, climb up the ladder to the uprise. They will probably be shooting at you by this time. Jump from the uprise to the box, then to the other side. Run down that side to the ladder. Get the gun in front of the ladder. Climb down and collect the health at the bottom. Shoot the man in the boat outside of the boathouse. Then, jump in a boat and back out. However, beware of a man in another boat shooting at you with an Uzi. It is possible to get away in the boat without killing him, but if you feel the need, shoot him. Then, drive to the river you came down before getting caught with Dubois. There will be two boats with two people in each ready for you at the mouth of the river. Drive close enough so that you can shoot them, but they cannot shoot you. After killing them, drive the boat up the river. Get off the boat and go up a ramp. Get in a car without the "red" drivers on your radar seeing you -- if they catch you it is difficult to kill or escape from them. Drive to the destination. Enter the "circle road" on the west side then take the first right. Drive until you see a road that goes up a hill on your right with some white stones blocking your car. Get out of your car and go up the hill. Calita's gang have set up a road block at the top of the hill. Shoot them. Then, to get by the cars (you cannot get in or jump over them), shoot the grill of the car facing you until it explodes. You should have plenty of ammunition if you picked up the gun at the boathouse. Then, walk until you see another road that goes up a hill on your right. Walk up that hill and turn right at the top. Walk until you see a street that goes up a hill on your left. There will be another roadblock waiting for you. Shoot them. Blow up one of those cars so that you can get by. Shoot the two men that are standing in there. Then, run to the arrow. Someone will be shooting at you. However if you get to the arrow you do not have to worry about them.

Surveillance mission
In Istanbul's Surveillance mission, follow Jericho. The less the proximity meter is, the closer you are to Jericho's car. The more full it is, the farther you are. After following him, you will be told to find another way into the meeting. Around back is a set of stairs that leads down to a door. Walk in and there should be a man facing the other direction in front of you. Pull out you silenced gun (with the long barrel) and shoot him in the head. It has to be a one shot kill or you will fail the mission. This may be difficult to do if auto-aim is on. Go up the stairs on your left. On the next flight of stairs, there will be a man at the top. Shoot him with a one shot kill. Then, go up the next flight of stairs and turn around. There will be a man standing by a balcony. Shoot him in the head quickly, because he moves from that location if you wait too long. Go up the stairs on the right. Go down the hallway. There will be an open room to your left. Inside is another man. Shoot him with one shot. Then, go down the riser in the middle of the broken floor and to the arrow. After the intermission sequence of the meeting you have to fight your way out. There will be a man in front of your right of the bat. Go out the door and there will be men on the uprise across from where you are located. They will be shooting at you, but it is a waste of time to shoot back. Run to your right and go up the stairs. A man with a shotgun will be at the top of the first flight of stairs. Shoot him and keep going. There will be a man at the doorway to the penthouse waiting for you. Before walking outside, to your right is health if needed. There are about four men with Ak-47s on the roof. After shooting them, go behind where you just came out of (the penthouse) on the roof and get some health if desired. Then, go across the roof and to the stairs. A man will come up the stairs. After shooting him, stay on the roof and shoot everyone on the lower level before you go down. There are two men that you can see. Then, go down the steps and move across this roof. Three men will be hiding behind the tanks and will come out at you. After shooting them and moving on, three more men will come up the stairs on the other side after you. Beware of the man crouched down behind the metal box. Before going down the next set of stairs, shoot the two men in the construction building across from you. Then go down the stairs and collect the health to the left. Next, go in the construction building and down the ramp on the right. As soon as you get down there, there will be four men waiting. After shooting them, another man will come out at you. After killing him, go into the next area on that level (the area in the sun). Another man will be there. After shooting him, go down the ramp on the right. When you use that ramp, you should see health directly ahead. Do not get it just yet -- it is a trap. First, shoot the men in the next area of that level then shoot the men down on the sidewalk across the street from the health. Then, go on the balcony and get the health. If you need more health, go in the next area. It is in the back left corner. Along the wall in the next area is a rectangular hole. Jump down it. There are no men down here. Walk down the ramp and an intermission sequence will start. There are about six men shooting at you from behind there cars. Shoot the ones that run from the car and towards you first, then just blow up one of the cars to kill the others. The Uzi works the best. Then, get in the black truck that is there. Beware of the "red" drivers on your radar. Drive to your hotel.

Cops gone wild
This will work on any level. During Take A Ride mode when the cops are not after you, pull out your gun and start shooting people. Once you see a cop coming towards you on your radar, quickly put your gun away. The car will stop in the middle of the street and the two officers will get out. One of the officers will stand by the car while the other wanders off. Keep both of them in sight for about a minute (without pulling out you gun or stealing a car). One of them will start shooting at people for no reason. Sometimes both of them will shoot.

Immunity
Press X, Y, R(2), L(2), Y at the main menu. A sound and the option will be unlocked at the menu to confirm correct code entry. Note: This has no effect in undercover mode. No police will chase you in this mode.

All cities unlocked in Take A Ride
Press X, Y, X, Y, R, L, R. There is no confirmation sound.

Burnout
Press B or click the Right Analog-stick to burnout.

Horn
Press R1 or click the Left Analog-stick for the horn.

Thrill Cam
When driving a vehicle, hold L + R to activate the Thrill Cam. It is a camera that watches from a distance and motion blurs the view.

Boat Glitch
To do the weird boat Glitch you must go to take a ride and go to nice, go down to vehicle and go left until u get to the 2nd boat over. It doesnt matter which location you choose (i dont think) then head out to the ocean farther and keep picking up speed.(dont go to far or it will restet you). Then when you are going fast quickly press x and jump foward it should either take your health down and shoot you way far back or it will just kill you.

Instant Boom!
When at the start sceen go to take a ride.(may or may not work in other modes.) Select any auto-moblie.(may not work with boats.)Select any spawn piont and any time while playing get out of your car and shoot the engine and as soon as it is on fire get in the car and when you start to drive jump out of the car and the car should blow up!(watch out if you do not have infinite health you may die.)

Sunday, October 26, 2014

Dragon's Lair 3D Xbox Cheats



Cheat Mode
At the main menu, press R + click Left Analog-stick, press R + click Right Analog- stick, press R + click Left Analog-stick, press R + click Right Analog-stick, press R + White, R + Black, R + White, R + Black.

------------------------------------------------------------------------------------

Activate Cheat Mode:
On the main menu:
Press R and in the Left Analog.
Press R and in the Right Analog.
Press R and in the Left Analog.
Press R and in the Right Analog.
Press R and WHITE.
Press R and BLACK.
Press R and WHITE.
Press R and BLACK.
Start the game and the reward menu will be unlocked.

Saturday, October 25, 2014

Dr. Muto Xbox Cheats



Cheat Codes
Effect - Code
Secret Morphs - LOGGLOGG
See Movies - HOTTICKET
Every Gadget - TINKERTOY
Never Take Damage - CHEATERBOY
Unlock Morphs - EUREKA
Go Anywhere - BEAMMEUP
Super Ending - BUZZOFF
Invincibility - NECROSCI

-------------------------------------------------------------------------------------

Various Cheats:
Every Gadget = TINKERTOY
Never Take Damage = CHEATERBOY
Unlock Morphs = EUREKA
Go Anywhere = BEAMMEUP
Secret Morphs = LOGGLOGG
See Movies = HOTTICKET
Super Ending = BUZZOFF
Invincibility = NECROSCI

Friday, October 24, 2014

Doom 3 Xbox Cheats



Cheat Codes for The Ultimate Doom and Doom II
These are for Ultimate DOOM and DOOM II in Collectors Edition
These codes can be entered any time while playing the game.
All codes can be toggled on/off, except the All-Weapons codes, and the Computer Map code, which cannot be toggled off
Cheat  --- Effect
Hold SPRINT (LT) and Press (X) 4 Times --- Temp Invincibility
Hold SPRINT (LT) and Press (Y) 4 Times --- Show All Map
Hold SPRINT (LT) and Press (B) 4 Times --- Gives All Weapons and Ammo, 200% armor
Hold SPRINT (LT) and Press (A) 4 Times --- GOD Mode (Player Invincible)
Hold SPRINT (LT) and Press (X) 2 Times then Press (Y) 2 Times --- Invisibility
Hold SPRINT (LT) and Press (Y) 3 Times and (X) 1 Time --- Light Amplification Goggles
Hold SPRINT (LT) and Press (X) 3 Times then Press (Y) 1 Time --- Berserk Mode
Hold SPRINT (LT) and Press (X) 1 Time then Press (Y) 3 Times --- Radiation Suit
Hold SPRINT (LT) and Press (A) 2 Times then Press (B) 2 Times --- End Level
Hold SPRINT (LT) and Press (B) 2 Times then Press (A) 2 Times --- Give Chainsaw
hold L trigger and press a,b,a,b --- All keys, all weapons, full ammo, 200% armor

Security Cabinet Codes
Walk up to the security cabinet and enter these codes
Password --- Effect
396 --- opens cabinet 001
483 --- opens cabinet 003
752 --- opens cabinet 009
586 --- opens cabinet 013
347 --- opens cabinet 017
531 --- opens cabinet 023
409 --- opens cabinet 038
102 --- opens cabinet 039
123 --- opens cabinet 047
123 --- opens cabinet 048
123 --- opens cabinet 049
246 --- opens cabinet 054
142 --- opens the second 054 cabinet
972 --- opens cabinet 063
651 --- opens cabinet 064
364 --- opens cabinet 079
259 --- opens cabinet 103
579 --- opens cabinet 104
538 --- opens cabinet 112
715 --- opens cabinet 114
972 --- opens cabinet 116
624 --- opens the second 116 cabinet
624 --- opens cabinet 117
371 --- opens cabinet 213
298 --- opens cabinet 215
624 --- opens cabinet 217
841 --- opens cabinet 317
836 --- opens cabinet 386
836 --- opens cabinet 387
571 --- opens cabinet 452
372 --- opens cabinet 666
468 --- opens cabinet 669
584 --- Opens Weapons Storage 1 & 2
364 --- opens cabinet 078
624 --- opens cabinet 216
298 --- opens cabinet 210
826 --- opens monorail airlock-site 2
931 --- opens chief abrams office
972 --- Opens Plasma Gun storage door
298 --- Opens cabinet 21D
627 --- opens lab A (unlabled door)
142 --- opens cabinet 054
734 --- Opens Plasma Storage Door
516 --- opens locker 029

PDA Appendix
Each of these PDAs are found throughout Doom 3:
How to Unlock --- Unlockable
Mars City --- Personal PDA/ Adam E. Berneche
Mars Ciy Underground --- Daniel M. Young/ Grant F. Baston/ Mark B. Ryan/ Frank A. Delahue
Mars Cty 2 --- Marcus C. Stanton/ Dr. Marcus T. Caseon/ Sergeant Bill Tyson/ Dunkan A. Mathews
Administration --- Alan E. Dorweiler/ Jonathan A. Moses/ William L. Banks/ Paul L. Simons
Alpha Labs Sector 1 --- Kyle C. Berger/ Jack T. Smith/ Bernie Lipsitz
Alpha Labs Sector 2 --- Andrew Chin/ Walter I. Connors
Alpha Labs Sector 3 --- Mark B. Lamia/ George Poota
Alpha Labs Sector 4 --- Larry Kaczynski/ Michael G. Abrams/ Henry Q. Nelson
EnPro --- Paul E. Raad/ Theresa M. Chasar/ Steve L. Hammer
Communications Transfer --- James A. Holiday/ Ron I. Ridge
Communications --- Seamus J. Blake/ Ben B. Wolfe/ Robert J. Finch
Monorail Skybridge --- Nick Sadowayj/ Anthony R. Garza
Recycling Sector 2 --- Jeffery R. Moen/ Scott P. Johnson
Monorail --- Samuel J. Harding/ Gary Ross/ Charles L. Hollies/ Karl P. Cullen
Delta Labs Level 1 --- Robert M. Price/ Brian Karr Mora
Delta Labs Level 2A --- Peter N. Raleigh/ Dr. Phil W. Wilson/ Frank A. Cinders
Delta Labs Sector 2B --- Francis R. Erikson/ Larry A. Bullman/ Jacob L. Stemmons/ Elizabeth A. McNeil
Delta Labs Sector 3 --- Dr. Frank Z. Cerano/ Han M. Lee/ Dr. Marten R. Shultz
Delta Labs Sector 4 --- Jack Gilbert
Hell-Main Processing --- Simon R. Garlick/ Elliot Swann/ Bruce L. Jackson/ Tony F. Bates/ Charlie D. Haskell/ Steve H. Tooloose
Site 3-Primary Excavation --- Dr. Richard S. Davis/ Dr. Pierce M. Rogers/ Robert Cody

Level Skip
On the Objectives Screen in the PDA, hold left trigger and press BAXY

God mode in Doom 3
During gameplay, hold LEFT TRIGGER and press X, Y, B, A to become invincible.
NOTE: This code needs to be activated EVERY LEVEL for it to work. If you "exit to" and get a new area loading screen, the god mode turns itself off.

Nightmare mode
Beat the game on any difficulty setting, When you start on Nightmare mode, you begin with the Soul Cube

Super Turkey Puncher 3
Go to the first level in Co-Op mode and proceed through the level until 'Command Access Junction'. There you can find two Super Turkey Puncher arcade machines made by 'Nabcon'. On the screen is the face of the original Doom Guy and also makes the same faces when you punch the turkeys. First player to 3000 points wins.

Special PDA from the ID developers
Right at the end of the game, just before you fight the final boss, as you are walking through the underground hall with all the fire and brimstone there will be a small space in one of the corners you encounter that you can duck under and there will be a brick with the ID symbol printed on it. Press action on the brick and it will open the wall allowing you to get the PDA of the ID developers thanking you for playing the game.

Doom reference
On the last level before you go through the portal to fight the boss. Their is a stone tablet somewhere in the last room. If you look at it you can see the picture of the original Doom cover.

Hidden movie
Once you kill the first scientist who gets turned into a zombie, look at the main control panel. One of the screens right near you should be blinking red. Click on it to watch a little movie.

Machine Gun in Underground passage.
After you get you shotgun and reach the security area, go in side and unlock the door. After the door is unlocked, on the same screen, look at the botom of the screen and click on one of the 2 choices. One should bring up the lockers, showing one is locked and the other open. Click on the one that says locked. Now head out into the elavator room and kill the imp that jumps down. Look at the lockers now, the other one is now open, allowing you to have the machine gun and more shotgun ammo. (Note: After you grab all the goodies in the locker, an imp will come out of the door you just came out of to get the goodies.)

Two exclusive levels for xbox doom3 and Doom3 ROE
Doom3 Collector's edition and Doom3 Resurraction of Evil for xbox both have Ultimate doom and Doom2 included with it.

There are two exclusive levels created just for these 2 games..

Ultimate doom secret level - Sewers Episode 1 mission 10
This level can be accessed by going through the first episode Knee deep in the dead in the very first level.. The exit is located in the outside area with the blue armor and go against the wall using the action button and you shall exit the level into the new level..

Doom 2 New Secret Level - Betray level 33

To access this secret level, play level 2 entryway, go to the area where you find the red key card, when you get it, a room with sargents and imps will open, go kill them all and go into that little room with the imps which is on the right side, push the action while you walk around agains the wall and you shall exit the level.

---------------------------------------------------------------------------------------

Locker and Door Keypad Codes
Here are all of the locker and door keypad codes.
Maintenance, Mars City --- 396 (Bullets)
Monorail Access, Recycling 2 --- 483 (S.Armor, Grenades, Plasma Cells, Clips)
EPD Lab, Alpha Labs 1 --- 752 (LMKs, S.Armor, Grenades, Clip)
Alpha Labs Hall, Admin --- 586 (S. Armor, Grenades, Shells, Clip)
Infirmary, Mars City --- 347 (LMK, S.Armour, Shells, Clip)
Energy Stabilization, Mars City Underground --- 531 (LMK, Armor Shards, Shells)
MFS Compressor, Alpha Labs 2 --- 409 (S.Armor, Grenades, Clip)
Coolant Control Junction, Alpha Labs 2 --- 102 (S.Armor, Clips)
Haz-Mat Lift, Alpha Labs 3 --- 123 (Grenades, Clips)
Coolant Monitoring, Alpha Labs 3 --- 123 (LMK, Plasma Cell, Ammo Belt)
EFR Staging Room 1B, Alpha Labs 3 --- 123 (Armor Shards)
Security Office, Cummunications --- 246 (S.Armor, Grenades)
Site 2 Boarding Platform, Monorail --- 142 (S.Armor, Rockets, Grenades)
Power Core Access, EnPro Plant --- 972 (SMK, Plasma Gun, Plasma Cell)
EFR Master Valve, Alpha Labs 4 --- 651 (Armor Shards, Plasma Cell, Clip)
Delta Security ChkPoint, Monorail --- 364 (LMKs, Grenades, Clips)
Delta Security ChkPoint, Monorail --- 364 (LMKs, Grenades, Clips)
Maintenance Hall, Delta Labs Level 2B --- 259 (LMK, Plasma Cells, Shells)
Delta 4 Security, Delta Labs Level 4 --- 579 (S.Armor, Rockets, Ammo Belt)
Records Office, Delta 2A --- 538 (Armor Shards, Shotgun, Cells)
Poperations Server Room, Delta 2A --- 715 (S.Armor, Backpack, Clip)
Delta Security, Delta 2A --- 972 (LMK, S.Armor, Plasma Gun, BFG Cell)
Specimen Research Lab, Delta 2B --- 624 (Plasma Cell, Shells, Bullets)
Specimen Research Lab, Delta 2B --- 624 (S.Armor, Grenades, BFG Cell)
Stasis Transfer Control, Delta 2B --- 371 (Plasma Cells, Shells, Clip)
Storage Room 21-D, Delta 1 --- 298 (LMK, S.Armor, Rockets, Grenades)
Terminal Office Storage, Delta 4 --- 841 (LMKs, S.Armor, Rockets, Clips, Bullets)
T1 Access, Delta 3 --- 836 (LMKs, Ammo Belt, Clip, Bullets)
T1 Access, Delta 3 --- 836 (LMK, S.Armor, Rocket, Grenades, Clip)
Entrance ChkPoint, CPU Complex --- 571 (Rocket Launcher, Rockets, Grenades)
Analysis Control, Delta 2B --- 572 (S.Armor, Enemy (Imp))
Lab A Upper Floors, CPU Complex --- 468 (S.Armor, Grenades, Plasma Cells)
North Hallway, Admin --- 0508 (S.Armor,Chaingun, Ammo Belt)
Secure Storage, Delta 2B --- 0508 (S.Armor, BFG)
Marine Command, Mars City 2 --- 584 (LMK, S.Armor, Shotguns, Machine Guns, Shells, Clips)
Maintenance, EnPro Plant --- 734 (LMK, SMKs, S.Armor, Armor Shards, Plasma Gun, Plasma Cell)
Delta Labs, level 2 --- 931

Security Cabinet Codes
Walk up to the security cabinet and enter these codes --- Password Effect
0508 opens both Martiain Buddies --- 396 opens cabinet 001 --- 483 opens cabinet 003
752 opens cabinet 009 --- 586 opens cabinet 013 --- 347 opens cabinet 017
531 opens cabinet 023 --- 409 opens cabinet 038 --- 102 opens cabinet 039
123 opens cabinet 047 --- 123 opens cabinet 048 --- 123 opens cabinet 049
246 opens cabinet 054 --- 972 opens cabinet 063 --- 651 opens cabinet 064
364 opens cabinet 078 --- 364 opens cabinet 079 --- 259 opens cabinet 103
579 opens cabinet 104 --- 538 opens cabinet 112 --- 715 opens cabinet 114
972 opens cabinet 116 --- 624 opens cabinet 117 --- 371 opens cabinet 213
298 opens cabinet 215 --- 624 opens cabinet 216 --- 624 opens cabinet 217
841 opens cabinet 317 --- 836 opens cabinet 386 --- 836 opens cabinet 387
571 opens cabinet 452 --- 372 opens cabinet 666 --- 468 opens cabinet 669
142 opens the second 054 cabinet --- 624 opens the second 116 cabinet --- 584 Opens Weapons Storage 1 & 2

Collectors edition (Classic DOOM games)
Enter during play - Cheat --- Effect
Hold LEFT TRIGGER then Press (A) x4 --- GOD Mode
Hold LEFT TRIGGER then Press (B) x4 --- All Weapons and Ammo
Hold LEFT TRIGGER then press A,B,A,B --- All keys, weapons, ammo
Hold LEFT TRIGGER then Press (X) x4 ---Temp Invincibility
Hold LEFT TRIGGER then Press (X) x3 (Y) x1 --- Berserk Mode
Hold LEFT TRIGGER then Press (A) x2 (B) x2 --- End Level
Hold LEFT TRIGGER then Press (B) x2 (A) x2 --- Give Chainsaw
Hold LEFT TRIGGER then Press (X) x2 (Y) x2 --- Invisibility
Hold LEFT TRIGGER then Press (Y) x3 (X) x1 --- Light Amplification Goggles
Hold LEFT TRIGGER then Press (X) x1 (Y) x3 --- Radiation Suit
Hold LEFT TRIGGER then Press (Y) x4 --- Show All Map

PDA Appendix
Each of these PDAs are found throughout Doom 3:
How to Unlock --- Unlockable
Mars City --- Personal PDA/ Adam E. Berneche
Mars Ciy Underground --- Daniel M. Young/ Grant F. Baston/ Mark B. Ryan/ Frank A. Delahue
Mars Cty 2 --- Marcus C. Stanton/ Dr. Marcus T. Caseon/ Sergeant Bill Tyson/ Dunkan A. Mathews
Administration --- Alan E. Dorweiler/ Jonathan A. Moses/ William L. Banks/ Paul L. Simons
Alpha Labs Sector 1 --- Kyle C. Berger/ Jack T. Smith/ Bernie Lipsitz
Alpha Labs Sector 2 --- Andrew Chin/ Walter I. Connors
Alpha Labs Sector 3 --- Mark B. Lamia/ George Poota
Alpha Labs Sector 4 --- Larry Kaczynski/ Michael G. Abrams/ Henry Q. Nelson
EnPro --- Paul E. Raad/ Theresa M. Chasar/ Steve L. Hammer
Communications Transfer --- James A. Holiday/ Ron I. Ridge
Communications --- Seamus J. Blake/ Ben B. Wolfe/ Robert J. Finch
Monorail Skybridge --- Nick Sadowayj/ Anthony R. Garza
Recycling Sector 2 --- Jeffery R. Moen/ Scott P. Johnson
Monorail --- Samuel J. Harding/ Gary Ross/ Charles L. Hollies/ Karl P. Cullen
Delta Labs Level 1 --- Robert M. Price/ Brian Karr Mora
Delta Labs Level 2A --- Peter N. Raleigh/ Dr. Phil W. Wilson/ Frank A. Cinders
Delta Labs Sector 2B --- Francis R. Erikson/ Larry A. Bullman/ Jacob L. Stemmons/ Elizabeth A. McNeil
Delta Labs Sector 3 --- Dr. Frank Z. Cerano/ Han M. Lee/ Dr. Marten R. Shultz
Delta Labs Sector 4 --- Jack Gilbert
Hell-Main Processing --- Simon R. Garlick/ Elliot Swann/ Bruce L. Jackson/ Tony F. Bates/ Charlie D. Haskell/ Steve H. Tooloose
Site 3-Primary Excavation --- Dr. Richard S. Davis/ Dr. Pierce M. Rogers/ Robert Cody